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Explanation

Understand concepts and design decisions behind FLOX. These pages are language-agnostic; code samples use tabs where they help.

Overview

Topic What You'll Learn
Architecture How components fit together
Bar Types Time, tick, volume, range, Renko, Heikin-Ashi — when to use which
Disruptor Pattern Why we use ring buffers (system-level, C++ internals)
Memory Model Zero-allocation event delivery (system-level, C++ internals)
Integration Flow End-to-end data flow through the system
Indicators What each indicator measures and when to use it
Replay-equivalence gate The CI check that defends deterministic backtest replay

When to read these

  • Before diving deep into customization
  • When you want to understand design trade-offs
  • If you're debugging performance issues

A note on language

Some explanation pages — Disruptor Pattern, Memory Model — describe internals of the C++ engine itself. Code in those pages is C++ because that is the implementation. If you only use the Python, Node.js, or Codon bindings you can read them as background; the bindings expose the relevant behaviour through their own APIs without you needing to touch C++.